This is actually a very enjoyable game, particularly when played in coop, but it feels quite simple and easy. A deeper gameplay and a more challenging difficulty would have made it a much better experience.
An unnecessarily cumbersome control, imprecise stealth, clumsy action and a story that also fails to hook enough that Left Alive can be enjoyed but with many reservations and making it clear that it is not an action game: stealth is almost always imposed. It is not an option.
DMC is back with one of the greatest hack & slash games we’ve played in the past few years. DMC 3 is still a step ahead, but if you like the genre, you can’t miss it. It looks and plays wonderfully, and it’s also great to see Capcom is back.
Degrees of Separation is a very enjoyable puzzle-based game, better played in coop. It’s very original and has a very interesting open structure, but it needs a wider variety of puzzles to prevent it from becoming a little bit repetitive.
We’ve really enjoyed Ape Out, but its small randomization of stages creates a strange feeling, where luck seems to matter sometimes more than skill. Overall, it’s a very good experience for those looking for a fast-paced action game.
We really like the core of Anthem, but not in this state. There are not only plenty of bugs and issues, but also many design flaws and progression issues. We haven’t lost hope, and we really hope BioWare and EA can make Anthem the game it deserves to be.
Crackdown is back with a fun game that ends up being quite repetitive. Sumo Digital has done a great job finishing this title, but we expected a more evolved concept after so many years. The Wrecking Zone, at the moment, is pretty much a proof of concept, and we hope this multiplayer mode grows with future updates.
This is a very interesting mix of space exploration and crafting, with some roguelike and shooter mechanics, although its complexity and its confusing menu system makes it only recommendable for big fans of the genre.